Category Must Know

what are the benefits of V-ray?

V-Ray is a commercial benefits of V-ray  rendering plugin. benefits of V-ray It is used with third-party 3D computer graphics software applications. Various applications of V-Ray involve industries like media,  benefits of V-ray film, entertainment, industrial design, architecture, product benefits of V-ray design, and video games.

The camera acted like a rendering machine as it translated the model into a flat image. Software-dependent industries V-Ray  like architecture and designing abide by V-Ray to bring reality to their final work.

V-Ray plugin is compatible with below-mentioned desktop 3D applications:

Autodesk 3ds Max Autodesk Revit
Cinema 4D Maya
Modo Nuke
Rhinoceros SketchUp
Katana Unreal
Houdini Blender


Benefits of using V-Ray:

  1. Fast& Consistent

V-Ray tool is faster as compared to the other options available in the market. It is very quick in terms of render times and produces animations or final composition swiftly. It also proves to be consistent with its performance.

  1. Compatible with Existing software

V-Ray works easily with the major 3D modelling programs. Most of the architects stick to V-Ray and Google SketchUp. It synchronizes well to provide seamless execution. Importing is easy.

  1. Easy User Interface

V-Ray has a simpler user interface that makes it easy to manage textures, lights, materials etc. The options are not just limited to lights but it has an abundance in itslibrary, which is perfect for quicker animations.


V-Ray Materials

Materials are the foundation of how the object is going to look like.V-Ray comes up with an inbuilt library of materials that areapplied to any model. Different applications define the materials differently. The basic categories are regular materials like wood, ceramic, plastic, glass, marble, liquid, fabric, metal etc.

To begin with, load a V-Ray material by choosing from material editor. Apply to the object. Following are the basic parameters to make it finer.

Diffuse: All the V-Ray material properties are there in the material editor. The first is Diffuse colour. There will be no contrast if pure white or pure black colour is rendered as light rays will be bounced and not absorbed. Roughness option is to simulate dust.

Reflection: Pure white is fully reflective and pure black is not reflective at all.  IOR is Index of Reflection; it measures the refraction of light through a surface. The IOR value entirely depends on the material and its characteristics example for glass it is around 1.6.  Fresnel is dependent on IOR. Lower the value of reflection glossiness means the reflection is blurry.

The ideal choice will be staying in greyscale. Reflection colour is filter for diffuse colour.

BRDF: It makes the material appear glossy.

Maps: It is like setting the environment to enhance the property of the material.

However, there are other sub-parameters too. One as per the requirement can explore it. Just remember the appropriate choice of material can make or break the composition.


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