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How does VFX Works?

So here we are going to discuss how VFX works but before diving into that let’s understand what we mean by VFX. Visual effects, also called VFX, enable filmmakers to enhance a story by bringing to life believable characters, worlds, and stunts.

What Is VFX?

In filmmaking, visual effects (VFX) is the creation or manipulation of any on-screen imagery that does not physically exist in real life. VFX allows filmmakers to create environments, objects, creatures, and even people that would otherwise be impractical or impossible to film in the context of a live-action shot. VFX in film frequently involves the integration of live-action footage with computer-generated imagery (CGI).

It provides a lot of flexibility to the filmmaker as well as saves his time and money.

Now further we can segregate visual effects into two categories namely Special effects and Digital effects.

scene or an extraordinary stunt performance. On the other hand, Digital effects play a role which I think is more vital. Digital effects are the methods by which imagery is formed or manipulated with the help of photographic assets.

It includes merging the still photography and Computer Generated Imagery (CGI) to create a scene that looks so real but impossible to be captured through the camera. Digital effects include different types of processes which we are discussing further one by one:

Matte paintings- Matte paintings are the digital or traditional form of paintings or photos which are used as a background for 3D characters or digital sets etc.

Motion capture- Motion capture is the recording of movements of anything either it is an object or a human being. So during the process, the subject whose motion we have to capture, we record and sample the motion

with the help of the various scanners placed all over the set many times within a second.  Autodesk’s Motion builder is a great software that serves motion capture.

Modeling – Generating 3D models with the help of the software.

Animation- Animation assigns movements to the objects and characters which can be in 2D or 3D.





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